There are also two massive "hub" levels, which are two to three times larger than the ones featured in the last game. The game world includes a number of medium sized, somewhat linear levels.As her translation skills develop, Lara's-and the player's-understanding of the game's lore and secrets will deepen. There are numerous hidden collectibles, similar to the documents and GPS caches found in the last game, as well as obelisks with ancient inscriptions that Lara must decipher.Lara will still wield her new trademark climbing axe and bow, but there will also be an expanded variety of weapons and weapon upgrades.Rise includes an expanded crafting system that involves collecting such items as "plants, minerals, metals, cloth, hides, and other items" which can then be used to create new tools and weapons, including grapple lines for traversal traps, explosives, and poisoned weapons for combat and bandages for healing on the fly.Survival against the elements, combat, and exploration continue to play major roles in the game, but in response to fan feedback, the developers have incorporated more tombs and ancient ruins-as well as more elaborate, multi-layered puzzles.Most of the game takes place in Siberia, though it comprises a variety of terrain types including icy peaks, dense forests, and underwater caverns. An early level set in the Syrian desert centers on Lara's search for a tomb mentioned in her father's research.The story centers on Lara's search for the invisible city of Kitezh from Russian folklore. Lara now seeks answers to the questions raised by her experiences on Yamatai. Her encounter with the Sun Queen, Himiko, has fueled an obsession with immortality myths.
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